using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using PluginZoombieInterface;
using System.Collections.Generic;

namespace StonePlugin1
{
    public class PluginClass :IPlugin
    {
        public string getName()
        {
            return "DaGo";
        }

        public List<string> GetBitmap()
        {
            List<string> temp = new List<string>();
            temp.Add("Plugin/Stone/wood/DiChuyen/Stone");
            temp.Add("Plugin/Stone/wood/TanCong/Stone");

            return temp;
        }

        public List<string> GetBitmapBack() { return null; }

        public double getDef()
        {
            return 0.0;
        }
        public double getHp()
        {
            return 1000;
        }
        public double getDam()
        {
            return 0;
        }
        public int getCost()
        {
            return -1;
        }

        public int getTrategy()
        {
            return 0;
        }

        public int numMove()
        {
            return 1;
        }
        public int numAttack()
        {
            return 1;
        }
        public int numDie()
        {
            return 1;
        }
    }
}
